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Web-based 3D architectural editor

TypeScript-based pascalorg/editor allows users to create and share three-dimensional architectural projects via the browser. The software aims to make architectural design processes accessible through a web-based interface.

Updates

  • September 19, 2026: Stars 24,051 → 24,117, latest release @pascal-app/cli@1.0.2 (September 18, 2026).
  • September 18, 2026: Stars 23,764 → 24,051, latest release @pascal-app/cli@1.0.1 (September 18, 2026).
  • September 12, 2026: Stars 23,190 → 23,764, latest release v1.0.0 (September 12, 2026).
  • September 10, 2026: Stars 21,794 → 23,190, latest release v0.9.1 (June 10, 2026).

What you get

  • 3D architectural modeling with React Three Fiber
  • High-performance visualization with WebGPU support
  • Zustand-based central stage and status management

Installation

Install required packages
npm install @pascal-app/core @pascal-app/viewer @pascal-app/editor @pascal-app/nodes

Running it

Start the development server
bun dev

If you don't write code

🤖 Paste this into your AI agent (Claude Code · Codex · Antigravity)

I want to create an architectural scene using Pascal Editor. Help me build a basic 3D structure using the @pascal-app/core and @pascal-app/viewer packages included in the project architecture. Walk me through step by step how to configure the useScene and useViewer hooks to manage the scene state, define the node hierarchy (Site, Building, Level), and integrate a NodeRenderer component into the scene.

Related dictionary terms

Who it is forIt is for software developers who want to develop web-based 3D architectural design tools.
LicenseMIT

Links

TreScout did not build this tool · we found it in GitHub trends and wrote it up. This page describes the repository as of 2026-07-29: The star count and our text belong to that day, the repository may have changed since. Check the repository link for the current state. This page was machine-translated from the Turkish original · the Turkish version prevails.