What is Assets?
It is the whole of all digital parts that make up a project.
Overview
Any external resources you use when developing software or games are called 'assets'. These are not the code itself, but the auxiliary materials that the code needs. They are the visual, audio or structural raw materials of a project.
How it works
They are kept in separate folders within your project files, and you call them by referencing these files while writing code.
Where it is used
It is used in all game development, web design and mobile application projects.
Frequently asked questions
Are code files considered assets?
Generally no, while code is considered the main structure; Visuals, sounds and 3D models are classified as assets.
Related terms
Related tools
This explanation was written in plain language for TreScout and machine-translated from the Turkish original · the Turkish version prevails. If something looks wrong or missing, write to hello@trescout.com. Read in Turkish →