← Discover
GitHub · huxingyi/autoremesher↑ +296 today

Automatic quadriformization for three-dimensional models

Autoremesher is a tool that automatically converts irregular surface structures in three-dimensional models into quad remeshing. Developed in C++ language, this software is optimized to make complex geometries suitable for animation and modeling processes.

Updates

  • August 24, 2026: Stars 3,225 → 3,322, latest release 1.2.0 (August 23, 2026).
  • August 17, 2026: Stars 3,087 → 3,225, latest release 1.1.0 (August 16, 2026).
  • August 2, 2026: Stars 2,123 → 3,087, latest release 1.0.0 (July 6, 2026).

What you get

  • Transforms complex models into clean rectangular meshes
  • Provides optimized topology for animation processes
  • Offers batch processing support via command line

Installation

Compiling on Linux
# Install Qt and build tools
sudo apt install build-essential qt5-qmake qtbase5-dev qttools5-dev-tools libqt5svg5-dev libqt5multimedia5-dev

# Install TBB and OpenGL
sudo apt install libtbb-dev libgl1-mesa-dev

# Clone and build
git clone https://github.com/huxingyi/autoremesher.git
cd autoremesher
qmake
make -j$(nproc)
Build on macOS
# Install Xcode Command Line Tools
xcode-select --install

# Install dependencies via Homebrew
brew install qt@5 tbb cmake

# Build
export PATH="/usr/local/opt/qt@5/bin:$PATH"
git clone https://github.com/huxingyi/autoremesher.git
cd autoremesher
qmake CONFIG+=sdk_no_version_check
make -j$(sysctl -n hw.logicalcpu)

If you don't write code

Paste this into your AI agent (Claude Code · Codex · Antigravity)

I want to convert the 3D model file I have into a rectangular mesh structure. How can I process my input file with specified target number of quadrilaterals, edge scaling and sharp edge settings using the Autoremesher tool? Please create a sample configuration that I can use via the command line.

Repository: https://github.com/huxingyi/autoremesher. Follow the official instructions in the README of this repository for setup and execution.

Before starting, check which OS we are on and if the necessary tools (e.g., Python, Node.js, Git, Docker) are installed. Install any missing ones step-by-step according to this system.

Create a new, empty folder to work in. Do not touch any files outside this folder and do not delete anything. Tell me what you are going to do in one sentence before running each command.

Tell me what I should see on the screen at the end of each step. If an error occurs, I will paste the error message to you exactly as it is, and we will fix it together.

Related dictionary terms

Who it is forIt is for artists and developers who need to edit topologies in three-dimensional modeling and animation processes.
LicenseMIT

Links

TreScout did not build this tool · we found it in GitHub trends and wrote it up. This page describes the repository as of 2026-07-09: The star count and our text belong to that day, the repository may have changed since. Check the repository link for the current state. The introductory text was prepared with AI from the repository's own documentation, and this page was machine-translated from the Turkish original · the Turkish version prevails.